Skip to main content

Sound Proof Room

The component that keeps track of which room each player is in. It needs a Collider with Is Trigger enabled to work.

RoomIndex : Room Number​

Sets the room's number. Rooms with the same number can hear each other. (Distance still applies as usual, so you won't hear someone who's far away.)

Players who aren't in any room get -1.

Force Apply Voice Setting​

By default, players using a compatible SataniaShopping item (like the Satania Mic) are skipped. Turn this on and the room's voice settings get applied to them anyway, overriding whatever they had.

Is One Way Voice​

Normally you can't hear players outside the room. Turn this on and you'll hear nearby players who aren't in any room.

(In other words, a room where people inside can hear out, but people outside can't hear in.)

Room Audio Sources​

Audio sources you can only hear while inside the room. (Useful for things like a video player set up in each room.)

Room Game Objects​

Objects that are only visible while inside the room.