Sound Proof Room
The component that keeps track of which room each player is in. It needs a Collider with Is Trigger enabled to work.
RoomIndex : Room Number
Sets the room's number. Rooms with the same number can hear each other. (Distance still applies as usual, so you won't hear someone who's far away.)
Players who aren't in any room get -1.
Force Apply Voice Setting
By default, players using a compatible SataniaShopping item (like the Satania Mic) are skipped. Turn this on and the room's voice settings get applied to them anyway, overriding whatever they had.
Is One Way Voice
Normally you can't hear players outside the room. Turn this on and you'll hear nearby players who aren't in any room.
(In other words, a room where people inside can hear out, but people outside can't hear in.)
Room Audio Sources
Audio sources you can only hear while inside the room. (Useful for things like a video player set up in each room.)
Room Game Objects
Objects that are only visible while inside the room.